Episode 2: Drake's Training (pt. 1)

Click here to watch episode 2.

Plot
Drake heads to the castle to look for the barracks, but gets lost in the process. A helpful knight informs him of how the castle works, and leads him to the castle courtyard, where knights train.

Trainer Angus begins to teach Drake about amulets, and how they work to defend the person wearing them. He instructs Drake to put on the amulet, and how he will be shot with an ice beam. The episode ends on that note.

Reception
Reviewers noted the slight change in character designs, but the lack of improvement in the actual animation department. They've also noted that episodes should be combined as each episode averages about 1.3 MB, and 10 MB was the file size limit on Newgrounds at the time.

It was also criticized for having a fairly short buildup to the next episode.



Trivia
 ''"A young knight from Adrellia has recovered the orb of the Light Queen. It was stolen from her by one of her enemies. Nobody knows who, but she suspects it might be the Dark Queen, who has been after it for years. Sir Julius, this Adrellian knight, has recovered the orb. He has been awarded greatly by the Light Queen. He used it to free Adrellia from the evil magic of Brutus. The date was March 21, 1912 when he did that. He saved the orb and returned it safely to the Light Queen. "It must be the Dark Queen. She's been after me for years," the Light Queen noted. "But there's no evidence proving it was her. We don't know who took it in the first place." Sir Julius, a knight of Adrellia, is proud of his accomplishments. Some call him a hero, but others--others don't."''
 * This is the first appearance of the castle courtyard.
 * This marks the first appearance of Trainer Angus, the trainer of all knights.
 * This also marks the first appearance of the new and improved character model for Drake.
 * A small amount of blood is seen when Drake falls down, and is one of the only appearances of blood in the entire series.
 * This is the first episode to utilize mouth loops.
 * The environment art for the castle courtyard was inspired by a video game called NTDF.
 * The scene where Drake runs around in the corridors looking for the castle courtyard was supposed to be a Scooby-Doo parody.
 * If you zoom in on the framed newspaper in the shot where Drake and the knight go to the castle courtyard, the text says:


 * The credits music was from the video game, "The Simpsons: Hit and Run."

Goofs

 * The crash sound effect when Trainer Angus is unloading his equipment is interrupted by the sound of Trainer Angus walking.
 * The short piece of background music when Drake is going to the castle is also interrupted by a transition scene.